default
tkopengl
tkopengltkopengl.DisplayListalloc() - Generate new display list name id
begin() - Begin recording of display list
draw() - Execute display list
end() - End recording of display list and execute it.
free() - Free display list
getId() : int - Query display list name id
getName() : String - Query the display list name
setName(String name) - Set display list nameint GL_2_BYTES -
int GL_3_BYTES -
int GL_4_BYTES -
int GL_ACCUM -
int GL_ACCUM_BUFFER_BIT -
int GL_ACTIVE_ATTRIBUTES -
int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH -
int GL_ACTIVE_TEXTURE -
int GL_ACTIVE_UNIFORMS -
int GL_ACTIVE_UNIFORM_MAX_LENGTH -
int GL_ADD -
int GL_ADD_SIGNED -
int GL_ALL_ATTRIBS_BITS -
int GL_ALL_ATTRIB_BITS -
int GL_ALPHA -
int GL_ALPHA12 -
int GL_ALPHA16 -
int GL_ALPHA4 -
int GL_ALPHA8 -
int GL_ALPHA_SCALE -
int GL_ALPHA_TEST -
int GL_ALWAYS -
int GL_AMBIENT -
int GL_AMBIENT_AND_DIFFUSE -
int GL_AND -
int GL_AND_INVERTED -
int GL_AND_REVERSE -
int GL_ARRAY_BUFFER -
int GL_ARRAY_BUFFER_BINDING -
int GL_ATTACHED_SHADERS -
int GL_AUTO_NORMAL -
int GL_AUX0 -
int GL_AUX1 -
int GL_AUX2 -
int GL_AUX3 -
int GL_BACK -
int GL_BACK_LEFT -
int GL_BACK_RIGHT -
int GL_BGR -
int GL_BGRA -
int GL_BLEND -
int GL_BLEND_COLOR -
int GL_BLEND_DST_ALPHA -
int GL_BLEND_DST_RGB -
int GL_BLEND_EQUATION_ALPHA -
int GL_BLEND_EQUATION_RGB -
int GL_BLEND_SRC_ALPHA -
int GL_BLEND_SRC_RGB -
int GL_BLUE -
int GL_BOOL -
int GL_BOOL_VEC2 -
int GL_BOOL_VEC3 -
int GL_BOOL_VEC4 -
int GL_BUFFER_ACCESS -
int GL_BUFFER_MAPPED -
int GL_BUFFER_MAP_POINTER -
int GL_BYTE -
int GL_CCW -
int GL_CLAMP -
int GL_CLAMP_TO_BORDER -
int GL_CLAMP_TO_EDGE -
int GL_CLEAR -
int GL_CLIENT_ACTIVE_TEXTURE -
int GL_CLIENT_ALL_ATTRIB_BITS -
int GL_CLIENT_ALL_ATTRIB_BITS -
int GL_CLIENT_PIXEL_STORE_BIT -
int GL_CLIENT_VERTEX_ARRAY_BIT -
int GL_CLIP_PLANE0 -
int GL_CLIP_PLANE1 -
int GL_CLIP_PLANE2 -
int GL_CLIP_PLANE3 -
int GL_CLIP_PLANE4 -
int GL_CLIP_PLANE5 -
int GL_COLOR -
int GL_COLOR_ARRAY -
int GL_COLOR_ARRAY_BUFFER_BINDING -
int GL_COLOR_ATTACHMENT0 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT1 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT10 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT11 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT12 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT13 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT14 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT15 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT2 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT3 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT4 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT5 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT6 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT7 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT8 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_ATTACHMENT9 - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_COLOR_BUFFER_BIT -
int GL_COLOR_INDEX -
int GL_COLOR_LOGIC_OP -
int GL_COLOR_MATERIAL -
int GL_COMBINE -
int GL_COMBINE_ALPHA -
int GL_COMBINE_RGB -
int GL_CONSTANT -
int GL_CONSTANT_ALPHA -
int GL_CONSTANT_ATTENUATION -
int GL_CONSTANT_COLOR -
int GL_COORD_REPLACE -
int GL_COPY -
int GL_COPY_INVERTED -
int GL_CULL_FACE -
int GL_CURRENT_BIT -
int GL_CURRENT_PROGRAM -
int GL_CW -
int GL_DECAL -
int GL_DECR -
int GL_DECR_WRAP -
int GL_DELETE_STATUS -
int GL_DEPTH -
int GL_DEPTH_ATTACHMENT - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_DEPTH_BUFFER_BIT -
int GL_DEPTH_COMPONENT -
int GL_DEPTH_COMPONENT16 -
int GL_DEPTH_COMPONENT24 -
int GL_DEPTH_COMPONENT32 -
int GL_DEPTH_STENCIL_ATTACHMENT -
int GL_DEPTH_TEST -
int GL_DIFFUSE -
int GL_DITHER -
int GL_DONT_CARE -
int GL_DOT3_RGB -
int GL_DOT3_RGBA -
int GL_DOUBLE -
int GL_DRAW_BUFFER0 -
int GL_DRAW_BUFFER1 -
int GL_DRAW_BUFFER2 -
int GL_DRAW_BUFFER3 -
int GL_DRAW_BUFFER4 -
int GL_DRAW_BUFFER5 -
int GL_DRAW_BUFFER6 -
int GL_DRAW_BUFFER7 -
int GL_DRAW_FRAMEBUFFER -
int GL_DST_ALPHA -
int GL_DST_COLOR -
int GL_DYNAMIC_COPY -
int GL_DYNAMIC_DRAW -
int GL_DYNAMIC_READ -
int GL_EDGE_FLAG_ARRAY -
int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING -
int GL_ELEMENT_ARRAY_BUFFER -
int GL_ELEMENT_ARRAY_BUFFER_BINDING -
int GL_EMISSION -
int GL_ENABLE_BIT -
int GL_EQUAL -
int GL_EQUIV -
int GL_EVAL_BIT -
int GL_EXP -
int GL_EXP2 -
int GL_EXTENSIONS -
int GL_EYE_LINEAR -
int GL_EYE_PLANE -
int GL_FALSE -
int GL_FASTEST -
int GL_FEEDBACK -
int GL_FILL -
int GL_FLAT -
int GL_FLOAT -
int GL_FLOAT_MAT2 -
int GL_FLOAT_MAT3 -
int GL_FLOAT_MAT4 -
int GL_FLOAT_VEC2 -
int GL_FLOAT_VEC3 -
int GL_FLOAT_VEC4 -
int GL_FOG -
int GL_FOG_BIT -
int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING -
int GL_FOG_HINT -
int GL_FRAGMENT_DEPTH -
int GL_FRAGMENT_SHADER -
int GL_FRAGMENT_SHADER_DERIVATIVE_HINT -
int GL_FRAMEBUFFER - Accepted by the <target> parameter of glBindFramebuffer(), glCheckFramebufferStatus(), glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME - Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET - Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE - Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL - Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int GL_FRAMEBUFFER_BINDING - Accepted by zglGetInteger()
int GL_FRAMEBUFFER_COMPLETE - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_INCOMPLETE_FORMATS - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER - Returned by glCheckFramebufferStatus()
int GL_FRAMEBUFFER_UNSUPPORTED - Returned by glCheckFramebufferStatus()
int GL_FRONT -
int GL_FRONT_AND_BACK -
int GL_FRONT_LEFT -
int GL_FRONT_RIGHT -
int GL_FUNC_ADD -
int GL_FUNC_REVERSE_SUBTRACT -
int GL_FUNC_SUBTRACT -
int GL_GENERATE_MIPMAP -
int GL_GENERATE_MIPMAP_HINT -
int GL_GEQUAL -
int GL_GREATER -
int GL_GREEN -
int GL_HINT_BIT -
int GL_INCR -
int GL_INCR_WRAP -
int GL_INDEX_ARRAY -
int GL_INDEX_ARRAY_BUFFER_BINDING -
int GL_INFO_LOG_LENGTH -
int GL_INT -
int GL_INTENSITY -
int GL_INTENSITY12 -
int GL_INTENSITY16 -
int GL_INTENSITY4 -
int GL_INTENSITY8 -
int GL_INTENSITY8 -
int GL_INTERPOLATE -
int GL_INT_VEC2 -
int GL_INT_VEC3 -
int GL_INT_VEC4 -
int GL_INVALID_FRAMEBUFFER_OPERATION - Returned by glGetError()
int GL_INVERT -
int GL_KEEP -
int GL_LEFT -
int GL_LEQUAL -
int GL_LESS -
int GL_LIGHT0 -
int GL_LIGHT1 -
int GL_LIGHT2 -
int GL_LIGHT3 -
int GL_LIGHT4 -
int GL_LIGHT5 -
int GL_LIGHT6 -
int GL_LIGHT7 -
int GL_LIGHTING -
int GL_LIGHTING_BIT -
int GL_LINE -
int GL_LINEAR -
int GL_LINEAR_ATTENUATION -
int GL_LINES -
int GL_LINE_BIT -
int GL_LINE_LOOP -
int GL_LINE_SMOOTH -
int GL_LINE_SMOOTH_HINT -
int GL_LINE_STIPPLE -
int GL_LINE_STRIP -
int GL_LINK_STATUS -
int GL_LIST_BIT -
int GL_LOAD -
int GL_LOWER_LEFT -
int GL_LUMINANCE -
int GL_LUMINANCE12 -
int GL_LUMINANCE12_ALPHA12 -
int GL_LUMINANCE12_ALPHA4 -
int GL_LUMINANCE16 -
int GL_LUMINANCE16_ALPHA16 -
int GL_LUMINANCE4 -
int GL_LUMINANCE4_ALPHA4 -
int GL_LUMINANCE6_ALPHA2 -
int GL_LUMINANCE8 -
int GL_LUMINANCE8 -
int GL_LUMINANCE8_ALPHA8 -
int GL_LUMINANCE8_ALPHA8 -
int GL_LUMINANCE_ALPHA -
int GL_MAX -
int GL_MAX_COLOR_ATTACHMENTS - Accepted by zglGetInteger()
int GL_MAX_DRAW_BUFFERS -
int GL_MAX_ELEMENTS_INDICES -
int GL_MAX_ELEMENTS_VERTICES -
int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS -
int GL_MAX_RECTANGLE_TEXTURE_SIZE - Accepted by the <pname> parameter of →glGetBooleanv, →glGetDoublev, glGetIntegerv() and glGetFloatv()
int GL_MAX_RENDERBUFFER_SIZE - Accepted by glGetIntegerv()
int GL_MAX_TEXTURE_COORDS -
int GL_MAX_TEXTURE_UNITS -
int GL_MAX_VARYING_FLOATS -
int GL_MAX_VERTEX_ATTRIBS -
int GL_MAX_VERTEX_UNIFORM_COMPONENTS -
int GL_MIN -
int GL_MIRRORED_REPEAT -
int GL_MODELVIEW -
int GL_MODULATE -
int GL_MULT -
int GL_NAND -
int GL_NEAREST -
int GL_NEVER -
int GL_NICEST -
int GL_NONE -
int GL_NOOP -
int GL_NOR -
int GL_NORMALIZE -
int GL_NORMAL_ARRAY -
int GL_NORMAL_ARRAY_BUFFER_BINDING -
int GL_NORMAL_MAP -
int GL_NOTEQUAL -
int GL_OBJECT_LINEAR -
int GL_OBJECT_PLANE -
int GL_OBJECT_TYPE -
int GL_ONE -
int GL_ONE_MINUS_CONSTANT_ALPHA -
int GL_ONE_MINUS_CONSTANT_COLOR -
int GL_ONE_MINUS_DST_ALPHA -
int GL_ONE_MINUS_DST_COLOR -
int GL_ONE_MINUS_SRC_ALPHA -
int GL_ONE_MINUS_SRC_COLOR -
int GL_OPERAND0_ALPHA -
int GL_OPERAND0_RGB -
int GL_OPERAND1_ALPHA -
int GL_OPERAND1_RGB -
int GL_OPERAND2_ALPHA -
int GL_OPERAND2_RGB -
int GL_OR -
int GL_OR_INVERTED -
int GL_OR_REVERSE -
int GL_PERSPECTIVE_CORRECTION_HINT -
int GL_PIXEL_MODE_BIT -
int GL_PIXEL_PACK_BUFFER -
int GL_PIXEL_PACK_BUFFER_BINDING -
int GL_PIXEL_UNPACK_BUFFER -
int GL_PIXEL_UNPACK_BUFFER_BINDING -
int GL_POINT -
int GL_POINTS -
int GL_POINT_BIT -
int GL_POINT_DISTANCE_ATTENUATION -
int GL_POINT_FADE_THRESHOLD_SIZE -
int GL_POINT_SIZE_MAX -
int GL_POINT_SIZE_MIN -
int GL_POINT_SMOOTH -
int GL_POINT_SMOOTH_HINT -
int GL_POINT_SPRITE -
int GL_POINT_SPRITE_COORD_ORIGIN -
int GL_POLYGON -
int GL_POLYGON_BIT -
int GL_POLYGON_OFFSET_FILL -
int GL_POLYGON_OFFSET_LINE -
int GL_POLYGON_OFFSET_POINT -
int GL_POLYGON_SMOOTH -
int GL_POLYGON_SMOOTH_HINT -
int GL_POLYGON_STIPPLE -
int GL_POLYGON_STIPPLE_BIT -
int GL_PREVIOUS -
int GL_PRIMARY_COLOR -
int GL_PROGRAM_OBJECT -
int GL_PROJECTION -
int GL_PROXY_TEXTURE_1D -
int GL_PROXY_TEXTURE_2D -
int GL_PROXY_TEXTURE_3D -
int GL_PROXY_TEXTURE_RECTANGLE - Accepted by the <target> parameter of →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, →glGetTexParameteriv and glTexImage2D()
int GL_Q -
int GL_QUADRATIC_ATTENUATION -
int GL_QUADS -
int GL_QUAD_STRIP -
int GL_R -
int GL_R3_G3_B2 -
int GL_READ_FRAMEBUFFER -
int GL_READ_ONLY -
int GL_READ_WRITE -
int GL_RED -
int GL_REFLECTION_MAP -
int GL_RENDER -
int GL_RENDERBUFFER - Accepted by the <target> parameter of glBindRenderbuffer(), glRenderbufferStorage(), →glGetRenderbufferParameteri, and returned by zglGetFramebufferAttachmentParameteri()
int GL_RENDERBUFFER_ALPHA_SIZE - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_BINDING - Accepted by zglGetInteger()
int GL_RENDERBUFFER_BLUE_SIZE - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_DEPTH_SIZE - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_GREEN_SIZE - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_HEIGHT - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_INTERNAL_FORMAT - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_RED_SIZE - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_STENCIL_SIZE - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERBUFFER_WIDTH - Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int GL_RENDERER -
int GL_REPEAT -
int GL_REPLACE -
int GL_RETURN -
int GL_RGB -
int GL_RGB10 -
int GL_RGB10_A2 -
int GL_RGB12 -
int GL_RGB16 -
int GL_RGB4 -
int GL_RGB5 -
int GL_RGB5_A1 -
int GL_RGB8 -
int GL_RGBA -
int GL_RGBA12 -
int GL_RGBA16 -
int GL_RGBA2 -
int GL_RGBA4 -
int GL_RGBA8 -
int GL_RGB_SCALE -
int GL_RIGHT -
int GL_S -
int GL_SAMPLER_1D -
int GL_SAMPLER_1D_SHADOW -
int GL_SAMPLER_2D -
int GL_SAMPLER_2D_RECT - Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRect
int GL_SAMPLER_2D_RECT_SHADOW - Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRectShadow
int GL_SAMPLER_2D_SHADOW -
int GL_SAMPLER_3D -
int GL_SAMPLER_CUBE -
int GL_SCISSOR_BIT -
int GL_SCISSOR_TEST -
int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING -
int GL_SELECT -
int GL_SEPARATE_SPECULAR_COLOR -
int GL_SET -
int GL_SHADER_OBJECT -
int GL_SHADER_SOURCE_LENGTH -
int GL_SHADER_TYPE -
int GL_SHADING_LANGUAGE_VERSION -
int GL_SHORT -
int GL_SINGLE_COLOR -
int GL_SMOOTH -
int GL_SPECULAR -
int GL_SPHERE_MAP -
int GL_SPOT_CUTOFF -
int GL_SPOT_EXPONENT -
int GL_SRC0_ALPHA -
int GL_SRC0_RGB -
int GL_SRC1_ALPHA -
int GL_SRC1_RGB -
int GL_SRC2_ALPHA -
int GL_SRC2_RGB -
int GL_SRC_ALPHA -
int GL_SRC_ALPHA_SATURATE -
int GL_SRC_COLOR -
int GL_STATIC_COPY -
int GL_STATIC_DRAW -
int GL_STATIC_READ -
int GL_STENCIL -
int GL_STENCIL_ATTACHMENT - Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
int GL_STENCIL_BUFFER_BIT -
int GL_STENCIL_INDEX -
int GL_STENCIL_INDEX1 - Accepted by the <internalformat> parameter of glRenderbufferStorage()
int GL_STENCIL_INDEX16 - Accepted by the <internalformat> parameter of glRenderbufferStorage()
int GL_STENCIL_INDEX4 - Accepted by the <internalformat> parameter of glRenderbufferStorage()
int GL_STENCIL_INDEX8 - Accepted by the <internalformat> parameter of glRenderbufferStorage()
int GL_STENCIL_TEST -
int GL_STREAM_COPY -
int GL_STREAM_DRAW -
int GL_STREAM_READ -
int GL_SUBTRACT -
int GL_T -
int GL_TEXTURE -
int GL_TEXTURE0 -
int GL_TEXTURE1 -
int GL_TEXTURE10 -
int GL_TEXTURE11 -
int GL_TEXTURE12 -
int GL_TEXTURE13 -
int GL_TEXTURE14 -
int GL_TEXTURE15 -
int GL_TEXTURE2 -
int GL_TEXTURE3 -
int GL_TEXTURE4 -
int GL_TEXTURE5 -
int GL_TEXTURE6 -
int GL_TEXTURE7 -
int GL_TEXTURE8 -
int GL_TEXTURE9 -
int GL_TEXTURE_1D -
int GL_TEXTURE_2D -
int GL_TEXTURE_3D -
int GL_TEXTURE_BASE_LEVEL -
int GL_TEXTURE_BINDING_CUBE_MAP -
int GL_TEXTURE_BINDING_RECTANGLE - Accepted by the <pname> parameter of →glGetBooleanv, glGetIntegerv(), glGetFloatv() and →glGetDoublev
int GL_TEXTURE_BIT -
int GL_TEXTURE_COMPARE_FUNC -
int GL_TEXTURE_COMPARE_MODE -
int GL_TEXTURE_COMPARE_R_TO_TEXTURE -
int GL_TEXTURE_COORD_ARRAY -
int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING -
int GL_TEXTURE_CUBE_MAP -
int GL_TEXTURE_CUBE_MAP_NEGATIVE_X -
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y -
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z -
int GL_TEXTURE_CUBE_MAP_POSITIVE_X -
int GL_TEXTURE_CUBE_MAP_POSITIVE_Y -
int GL_TEXTURE_CUBE_MAP_POSITIVE_Z -
int GL_TEXTURE_ENV -
int GL_TEXTURE_ENV_COLOR -
int GL_TEXTURE_ENV_MODE -
int GL_TEXTURE_FILTER_CONTROL -
int GL_TEXTURE_GEN_MODE -
int GL_TEXTURE_GEN_Q -
int GL_TEXTURE_GEN_R -
int GL_TEXTURE_GEN_S -
int GL_TEXTURE_GEN_T -
int GL_TEXTURE_LOD_BIAS -
int GL_TEXTURE_MAG_FILTER -
int GL_TEXTURE_MAX_LEVEL -
int GL_TEXTURE_MAX_LOD -
int GL_TEXTURE_MIN_FILTER -
int GL_TEXTURE_MIN_LOD -
int GL_TEXTURE_PRIORITY -
int GL_TEXTURE_RECTANGLE - Accepted by the <cap> parameter of glEnable(), glDisable() and glIsEnabled(), by the <pname> parameter of →glGetBooleanv, glGetIntegerv(), glGetFloatv() and →glGetDoublev, and by the <target> parameter of glBindTexture(), →zglGetTexParameterf, →zglGetTexParameteri, →glTexParameterf, glTexParameteri(), →glTexParameterfv and →glTexParameteriv
int GL_TEXTURE_RESIDENT -
int GL_TEXTURE_WRAP_R -
int GL_TEXTURE_WRAP_S -
int GL_TEXTURE_WRAP_T -
int GL_TRANSFORM_BIT -
int GL_TRIANGLES -
int GL_TRIANGLE_FAN -
int GL_TRIANGLE_STRIP -
int GL_TRUE -
int GL_UNSIGNED_BYTE -
int GL_UNSIGNED_INT -
int GL_UNSIGNED_INT_8_8_8_8 -
int GL_UNSIGNED_INT_8_8_8_8_REV -
int GL_UNSIGNED_SHORT -
int GL_UNSIGNED_SHORT_5_6_5 -
int GL_UNSIGNED_SHORT_5_6_5_REV -
int GL_UPPER_LEFT -
int GL_VALIDATE_STATUS -
int GL_VENDOR -
int GL_VERSION -
int GL_VERTEX_ARRAY -
int GL_VERTEX_ARRAY_BUFFER_BINDING -
int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING -
int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED -
int GL_VERTEX_SHADER -
int GL_VIEWPORT_BIT -
int GL_WEIGHT_ARRAY_BUFFER_BINDING -
int GL_WRITE_ONLY -
int GL_XOR -
int GL_ZERO -
Method alloc | |||
Generate new display list name id | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glGenLists() native function. |
Method begin | |||
Begin recording of display list | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glNewList() native function (GL_COMPILE_AND_EXECUTE) |
Method draw | |||
Execute display list | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glCallList() native function. |
Method end | |||
End recording of display list and execute it. | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glEndList() native function. |
Method free | |||
Free display list | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glDeleteLists() native function. |
Method getId | |||||
Query display list name id | |||||
Signature | |||||
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Returns | |||||
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Method getName | |||||
Query the display list name | |||||
Signature | |||||
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Returns | |||||
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Method setName | |||||
Set display list name | |||||
Signature | |||||
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Arguments | |||||
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Constant GL_2_BYTES (int) | |
Constant GL_3_BYTES (int) | |
Constant GL_4_BYTES (int) | |
Constant GL_ACCUM (int) | |
Constant GL_ACCUM_BUFFER_BIT (int) | |
Constant GL_ACTIVE_ATTRIBUTES (int) | |
Constant GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (int) | |
Constant GL_ACTIVE_TEXTURE (int) | |
Constant GL_ACTIVE_UNIFORMS (int) | |
Constant GL_ACTIVE_UNIFORM_MAX_LENGTH (int) | |
Constant GL_ADD (int) | |
Constant GL_ADD_SIGNED (int) | |
Constant GL_ALL_ATTRIBS_BITS (int) | |
Constant GL_ALL_ATTRIB_BITS (int) | |
Constant GL_ALPHA (int) | |
Constant GL_ALPHA12 (int) | |
Constant GL_ALPHA16 (int) | |
Constant GL_ALPHA4 (int) | |
Constant GL_ALPHA8 (int) | |
Constant GL_ALPHA_SCALE (int) | |
Constant GL_ALPHA_TEST (int) | |
Constant GL_ALWAYS (int) | |
Constant GL_AMBIENT (int) | |
Constant GL_AMBIENT_AND_DIFFUSE (int) | |
Constant GL_AND (int) | |
Constant GL_AND_INVERTED (int) | |
Constant GL_AND_REVERSE (int) | |
Constant GL_ARRAY_BUFFER (int) | |
Constant GL_ARRAY_BUFFER_BINDING (int) | |
Constant GL_ATTACHED_SHADERS (int) | |
Constant GL_AUTO_NORMAL (int) | |
Constant GL_AUX0 (int) | |
Constant GL_AUX1 (int) | |
Constant GL_AUX2 (int) | |
Constant GL_AUX3 (int) | |
Constant GL_BACK (int) | |
Constant GL_BACK_LEFT (int) | |
Constant GL_BACK_RIGHT (int) | |
Constant GL_BGR (int) | |
Constant GL_BGRA (int) | |
Constant GL_BLEND (int) | |
Constant GL_BLEND_COLOR (int) | |
Constant GL_BLEND_DST_ALPHA (int) | |
Constant GL_BLEND_DST_RGB (int) | |
Constant GL_BLEND_EQUATION_ALPHA (int) | |
Constant GL_BLEND_EQUATION_RGB (int) | |
Constant GL_BLEND_SRC_ALPHA (int) | |
Constant GL_BLEND_SRC_RGB (int) | |
Constant GL_BLUE (int) | |
Constant GL_BOOL (int) | |
Constant GL_BOOL_VEC2 (int) | |
Constant GL_BOOL_VEC3 (int) | |
Constant GL_BOOL_VEC4 (int) | |
Constant GL_BUFFER_ACCESS (int) | |
Constant GL_BUFFER_MAPPED (int) | |
Constant GL_BUFFER_MAP_POINTER (int) | |
Constant GL_BYTE (int) | |
Constant GL_CCW (int) | |
Constant GL_CLAMP (int) | |
Constant GL_CLAMP_TO_BORDER (int) | |
Constant GL_CLAMP_TO_EDGE (int) | |
Constant GL_CLEAR (int) | |
Constant GL_CLIENT_ACTIVE_TEXTURE (int) | |
Constant GL_CLIENT_ALL_ATTRIB_BITS (int) | |
Constant GL_CLIENT_ALL_ATTRIB_BITS (int) | |
Constant GL_CLIENT_PIXEL_STORE_BIT (int) | |
Constant GL_CLIENT_VERTEX_ARRAY_BIT (int) | |
Constant GL_CLIP_PLANE0 (int) | |
Constant GL_CLIP_PLANE1 (int) | |
Constant GL_CLIP_PLANE2 (int) | |
Constant GL_CLIP_PLANE3 (int) | |
Constant GL_CLIP_PLANE4 (int) | |
Constant GL_CLIP_PLANE5 (int) | |
Constant GL_COLOR (int) | |
Constant GL_COLOR_ARRAY (int) | |
Constant GL_COLOR_ARRAY_BUFFER_BINDING (int) | |
Constant GL_COLOR_ATTACHMENT0 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT1 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT10 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT11 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT12 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT13 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT14 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT15 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT2 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT3 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT4 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT5 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT6 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT7 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT8 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT9 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_BUFFER_BIT (int) | |
Constant GL_COLOR_INDEX (int) | |
Constant GL_COLOR_LOGIC_OP (int) | |
Constant GL_COLOR_MATERIAL (int) | |
Constant GL_COMBINE (int) | |
Constant GL_COMBINE_ALPHA (int) | |
Constant GL_COMBINE_RGB (int) | |
Constant GL_CONSTANT (int) | |
Constant GL_CONSTANT_ALPHA (int) | |
Constant GL_CONSTANT_ATTENUATION (int) | |
Constant GL_CONSTANT_COLOR (int) | |
Constant GL_COORD_REPLACE (int) | |
Constant GL_COPY (int) | |
Constant GL_COPY_INVERTED (int) | |
Constant GL_CULL_FACE (int) | |
Constant GL_CURRENT_BIT (int) | |
Constant GL_CURRENT_PROGRAM (int) | |
Constant GL_CW (int) | |
Constant GL_DECAL (int) | |
Constant GL_DECR (int) | |
Constant GL_DECR_WRAP (int) | |
Constant GL_DELETE_STATUS (int) | |
Constant GL_DEPTH (int) | |
Constant GL_DEPTH_ATTACHMENT (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_DEPTH_BUFFER_BIT (int) | |
Constant GL_DEPTH_COMPONENT (int) | |
Constant GL_DEPTH_COMPONENT16 (int) | |
Constant GL_DEPTH_COMPONENT24 (int) | |
Constant GL_DEPTH_COMPONENT32 (int) | |
Constant GL_DEPTH_STENCIL_ATTACHMENT (int) | |
Constant GL_DEPTH_TEST (int) | |
Constant GL_DIFFUSE (int) | |
Constant GL_DITHER (int) | |
Constant GL_DONT_CARE (int) | |
Constant GL_DOT3_RGB (int) | |
Constant GL_DOT3_RGBA (int) | |
Constant GL_DOUBLE (int) | |
Constant GL_DRAW_BUFFER0 (int) | |
Constant GL_DRAW_BUFFER1 (int) | |
Constant GL_DRAW_BUFFER2 (int) | |
Constant GL_DRAW_BUFFER3 (int) | |
Constant GL_DRAW_BUFFER4 (int) | |
Constant GL_DRAW_BUFFER5 (int) | |
Constant GL_DRAW_BUFFER6 (int) | |
Constant GL_DRAW_BUFFER7 (int) | |
Constant GL_DRAW_FRAMEBUFFER (int) | |
Constant GL_DST_ALPHA (int) | |
Constant GL_DST_COLOR (int) | |
Constant GL_DYNAMIC_COPY (int) | |
Constant GL_DYNAMIC_DRAW (int) | |
Constant GL_DYNAMIC_READ (int) | |
Constant GL_EDGE_FLAG_ARRAY (int) | |
Constant GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (int) | |
Constant GL_ELEMENT_ARRAY_BUFFER (int) | |
Constant GL_ELEMENT_ARRAY_BUFFER_BINDING (int) | |
Constant GL_EMISSION (int) | |
Constant GL_ENABLE_BIT (int) | |
Constant GL_EQUAL (int) | |
Constant GL_EQUIV (int) | |
Constant GL_EVAL_BIT (int) | |
Constant GL_EXP (int) | |
Constant GL_EXP2 (int) | |
Constant GL_EXTENSIONS (int) | |
Constant GL_EYE_LINEAR (int) | |
Constant GL_EYE_PLANE (int) | |
Constant GL_FALSE (int) | |
Constant GL_FASTEST (int) | |
Constant GL_FEEDBACK (int) | |
Constant GL_FILL (int) | |
Constant GL_FLAT (int) | |
Constant GL_FLOAT (int) | |
Constant GL_FLOAT_MAT2 (int) | |
Constant GL_FLOAT_MAT3 (int) | |
Constant GL_FLOAT_MAT4 (int) | |
Constant GL_FLOAT_VEC2 (int) | |
Constant GL_FLOAT_VEC3 (int) | |
Constant GL_FLOAT_VEC4 (int) | |
Constant GL_FOG (int) | |
Constant GL_FOG_BIT (int) | |
Constant GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (int) | |
Constant GL_FOG_HINT (int) | |
Constant GL_FRAGMENT_DEPTH (int) | |
Constant GL_FRAGMENT_SHADER (int) | |
Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT (int) | |
Constant GL_FRAMEBUFFER (int) | |
Accepted by the <target> parameter of glBindFramebuffer(), glCheckFramebufferStatus(), glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_BINDING (int) | |
Accepted by zglGetInteger() | |
Constant GL_FRAMEBUFFER_COMPLETE (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_FORMATS (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_UNSUPPORTED (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRONT (int) | |
Constant GL_FRONT_AND_BACK (int) | |
Constant GL_FRONT_LEFT (int) | |
Constant GL_FRONT_RIGHT (int) | |
Constant GL_FUNC_ADD (int) | |
Constant GL_FUNC_REVERSE_SUBTRACT (int) | |
Constant GL_FUNC_SUBTRACT (int) | |
Constant GL_GENERATE_MIPMAP (int) | |
Constant GL_GENERATE_MIPMAP_HINT (int) | |
Constant GL_GEQUAL (int) | |
Constant GL_GREATER (int) | |
Constant GL_GREEN (int) | |
Constant GL_HINT_BIT (int) | |
Constant GL_INCR (int) | |
Constant GL_INCR_WRAP (int) | |
Constant GL_INDEX_ARRAY (int) | |
Constant GL_INDEX_ARRAY_BUFFER_BINDING (int) | |
Constant GL_INFO_LOG_LENGTH (int) | |
Constant GL_INT (int) | |
Constant GL_INTENSITY (int) | |
Constant GL_INTENSITY12 (int) | |
Constant GL_INTENSITY16 (int) | |
Constant GL_INTENSITY4 (int) | |
Constant GL_INTENSITY8 (int) | |
Constant GL_INTENSITY8 (int) | |
Constant GL_INTERPOLATE (int) | |
Constant GL_INT_VEC2 (int) | |
Constant GL_INT_VEC3 (int) | |
Constant GL_INT_VEC4 (int) | |
Constant GL_INVALID_FRAMEBUFFER_OPERATION (int) | |
Returned by glGetError() | |
Constant GL_INVERT (int) | |
Constant GL_KEEP (int) | |
Constant GL_LEFT (int) | |
Constant GL_LEQUAL (int) | |
Constant GL_LESS (int) | |
Constant GL_LIGHT0 (int) | |
Constant GL_LIGHT1 (int) | |
Constant GL_LIGHT2 (int) | |
Constant GL_LIGHT3 (int) | |
Constant GL_LIGHT4 (int) | |
Constant GL_LIGHT5 (int) | |
Constant GL_LIGHT6 (int) | |
Constant GL_LIGHT7 (int) | |
Constant GL_LIGHTING (int) | |
Constant GL_LIGHTING_BIT (int) | |
Constant GL_LINE (int) | |
Constant GL_LINEAR (int) | |
Constant GL_LINEAR_ATTENUATION (int) | |
Constant GL_LINES (int) | |
Constant GL_LINE_BIT (int) | |
Constant GL_LINE_LOOP (int) | |
Constant GL_LINE_SMOOTH (int) | |
Constant GL_LINE_SMOOTH_HINT (int) | |
Constant GL_LINE_STIPPLE (int) | |
Constant GL_LINE_STRIP (int) | |
Constant GL_LINK_STATUS (int) | |
Constant GL_LIST_BIT (int) | |
Constant GL_LOAD (int) | |
Constant GL_LOWER_LEFT (int) | |
Constant GL_LUMINANCE (int) | |
Constant GL_LUMINANCE12 (int) | |
Constant GL_LUMINANCE12_ALPHA12 (int) | |
Constant GL_LUMINANCE12_ALPHA4 (int) | |
Constant GL_LUMINANCE16 (int) | |
Constant GL_LUMINANCE16_ALPHA16 (int) | |
Constant GL_LUMINANCE4 (int) | |
Constant GL_LUMINANCE4_ALPHA4 (int) | |
Constant GL_LUMINANCE6_ALPHA2 (int) | |
Constant GL_LUMINANCE8 (int) | |
Constant GL_LUMINANCE8 (int) | |
Constant GL_LUMINANCE8_ALPHA8 (int) | |
Constant GL_LUMINANCE8_ALPHA8 (int) | |
Constant GL_LUMINANCE_ALPHA (int) | |
Constant GL_MAX (int) | |
Constant GL_MAX_COLOR_ATTACHMENTS (int) | |
Accepted by zglGetInteger() | |
Constant GL_MAX_DRAW_BUFFERS (int) | |
Constant GL_MAX_ELEMENTS_INDICES (int) | |
Constant GL_MAX_ELEMENTS_VERTICES (int) | |
Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (int) | |
Constant GL_MAX_RECTANGLE_TEXTURE_SIZE (int) | |
Accepted by the <pname> parameter of →glGetBooleanv, →glGetDoublev, glGetIntegerv() and glGetFloatv() | |
Constant GL_MAX_RENDERBUFFER_SIZE (int) | |
Accepted by glGetIntegerv() | |
Constant GL_MAX_TEXTURE_COORDS (int) | |
Constant GL_MAX_TEXTURE_UNITS (int) | |
Constant GL_MAX_VARYING_FLOATS (int) | |
Constant GL_MAX_VERTEX_ATTRIBS (int) | |
Constant GL_MAX_VERTEX_UNIFORM_COMPONENTS (int) | |
Constant GL_MIN (int) | |
Constant GL_MIRRORED_REPEAT (int) | |
Constant GL_MODELVIEW (int) | |
Constant GL_MODULATE (int) | |
Constant GL_MULT (int) | |
Constant GL_NAND (int) | |
Constant GL_NEAREST (int) | |
Constant GL_NEVER (int) | |
Constant GL_NICEST (int) | |
Constant GL_NONE (int) | |
Constant GL_NOOP (int) | |
Constant GL_NOR (int) | |
Constant GL_NORMALIZE (int) | |
Constant GL_NORMAL_ARRAY (int) | |
Constant GL_NORMAL_ARRAY_BUFFER_BINDING (int) | |
Constant GL_NORMAL_MAP (int) | |
Constant GL_NOTEQUAL (int) | |
Constant GL_OBJECT_LINEAR (int) | |
Constant GL_OBJECT_PLANE (int) | |
Constant GL_OBJECT_TYPE (int) | |
Constant GL_ONE (int) | |
Constant GL_ONE_MINUS_CONSTANT_ALPHA (int) | |
Constant GL_ONE_MINUS_CONSTANT_COLOR (int) | |
Constant GL_ONE_MINUS_DST_ALPHA (int) | |
Constant GL_ONE_MINUS_DST_COLOR (int) | |
Constant GL_ONE_MINUS_SRC_ALPHA (int) | |
Constant GL_ONE_MINUS_SRC_COLOR (int) | |
Constant GL_OPERAND0_ALPHA (int) | |
Constant GL_OPERAND0_RGB (int) | |
Constant GL_OPERAND1_ALPHA (int) | |
Constant GL_OPERAND1_RGB (int) | |
Constant GL_OPERAND2_ALPHA (int) | |
Constant GL_OPERAND2_RGB (int) | |
Constant GL_OR (int) | |
Constant GL_OR_INVERTED (int) | |
Constant GL_OR_REVERSE (int) | |
Constant GL_PERSPECTIVE_CORRECTION_HINT (int) | |
Constant GL_PIXEL_MODE_BIT (int) | |
Constant GL_PIXEL_PACK_BUFFER (int) | |
Constant GL_PIXEL_PACK_BUFFER_BINDING (int) | |
Constant GL_PIXEL_UNPACK_BUFFER (int) | |
Constant GL_PIXEL_UNPACK_BUFFER_BINDING (int) | |
Constant GL_POINT (int) | |
Constant GL_POINTS (int) | |
Constant GL_POINT_BIT (int) | |
Constant GL_POINT_DISTANCE_ATTENUATION (int) | |
Constant GL_POINT_FADE_THRESHOLD_SIZE (int) | |
Constant GL_POINT_SIZE_MAX (int) | |
Constant GL_POINT_SIZE_MIN (int) | |
Constant GL_POINT_SMOOTH (int) | |
Constant GL_POINT_SMOOTH_HINT (int) | |
Constant GL_POINT_SPRITE (int) | |
Constant GL_POINT_SPRITE_COORD_ORIGIN (int) | |
Constant GL_POLYGON (int) | |
Constant GL_POLYGON_BIT (int) | |
Constant GL_POLYGON_OFFSET_FILL (int) | |
Constant GL_POLYGON_OFFSET_LINE (int) | |
Constant GL_POLYGON_OFFSET_POINT (int) | |
Constant GL_POLYGON_SMOOTH (int) | |
Constant GL_POLYGON_SMOOTH_HINT (int) | |
Constant GL_POLYGON_STIPPLE (int) | |
Constant GL_POLYGON_STIPPLE_BIT (int) | |
Constant GL_PREVIOUS (int) | |
Constant GL_PRIMARY_COLOR (int) | |
Constant GL_PROGRAM_OBJECT (int) | |
Constant GL_PROJECTION (int) | |
Constant GL_PROXY_TEXTURE_1D (int) | |
Constant GL_PROXY_TEXTURE_2D (int) | |
Constant GL_PROXY_TEXTURE_3D (int) | |
Constant GL_PROXY_TEXTURE_RECTANGLE (int) | |
Accepted by the <target> parameter of →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, →glGetTexParameteriv and glTexImage2D() | |
Constant GL_Q (int) | |
Constant GL_QUADRATIC_ATTENUATION (int) | |
Constant GL_QUADS (int) | |
Constant GL_QUAD_STRIP (int) | |
Constant GL_R (int) | |
Constant GL_R3_G3_B2 (int) | |
Constant GL_READ_FRAMEBUFFER (int) | |
Constant GL_READ_ONLY (int) | |
Constant GL_READ_WRITE (int) | |
Constant GL_RED (int) | |
Constant GL_REFLECTION_MAP (int) | |
Constant GL_RENDER (int) | |
Constant GL_RENDERBUFFER (int) | |
Accepted by the <target> parameter of glBindRenderbuffer(), glRenderbufferStorage(), →glGetRenderbufferParameteri, and returned by zglGetFramebufferAttachmentParameteri() | |
Constant GL_RENDERBUFFER_ALPHA_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_BINDING (int) | |
Accepted by zglGetInteger() | |
Constant GL_RENDERBUFFER_BLUE_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_DEPTH_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_GREEN_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_HEIGHT (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_INTERNAL_FORMAT (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_RED_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_STENCIL_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_WIDTH (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERER (int) | |
Constant GL_REPEAT (int) | |
Constant GL_REPLACE (int) | |
Constant GL_RETURN (int) | |
Constant GL_RGB (int) | |
Constant GL_RGB10 (int) | |
Constant GL_RGB10_A2 (int) | |
Constant GL_RGB12 (int) | |
Constant GL_RGB16 (int) | |
Constant GL_RGB4 (int) | |
Constant GL_RGB5 (int) | |
Constant GL_RGB5_A1 (int) | |
Constant GL_RGB8 (int) | |
Constant GL_RGBA (int) | |
Constant GL_RGBA12 (int) | |
Constant GL_RGBA16 (int) | |
Constant GL_RGBA2 (int) | |
Constant GL_RGBA4 (int) | |
Constant GL_RGBA8 (int) | |
Constant GL_RGB_SCALE (int) | |
Constant GL_RIGHT (int) | |
Constant GL_S (int) | |
Constant GL_SAMPLER_1D (int) | |
Constant GL_SAMPLER_1D_SHADOW (int) | |
Constant GL_SAMPLER_2D (int) | |
Constant GL_SAMPLER_2D_RECT (int) | |
Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRect | |
Constant GL_SAMPLER_2D_RECT_SHADOW (int) | |
Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRectShadow | |
Constant GL_SAMPLER_2D_SHADOW (int) | |
Constant GL_SAMPLER_3D (int) | |
Constant GL_SAMPLER_CUBE (int) | |
Constant GL_SCISSOR_BIT (int) | |
Constant GL_SCISSOR_TEST (int) | |
Constant GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (int) | |
Constant GL_SELECT (int) | |
Constant GL_SEPARATE_SPECULAR_COLOR (int) | |
Constant GL_SET (int) | |
Constant GL_SHADER_OBJECT (int) | |
Constant GL_SHADER_SOURCE_LENGTH (int) | |
Constant GL_SHADER_TYPE (int) | |
Constant GL_SHADING_LANGUAGE_VERSION (int) | |
Constant GL_SHORT (int) | |
Constant GL_SINGLE_COLOR (int) | |
Constant GL_SMOOTH (int) | |
Constant GL_SPECULAR (int) | |
Constant GL_SPHERE_MAP (int) | |
Constant GL_SPOT_CUTOFF (int) | |
Constant GL_SPOT_EXPONENT (int) | |
Constant GL_SRC0_ALPHA (int) | |
Constant GL_SRC0_RGB (int) | |
Constant GL_SRC1_ALPHA (int) | |
Constant GL_SRC1_RGB (int) | |
Constant GL_SRC2_ALPHA (int) | |
Constant GL_SRC2_RGB (int) | |
Constant GL_SRC_ALPHA (int) | |
Constant GL_SRC_ALPHA_SATURATE (int) | |
Constant GL_SRC_COLOR (int) | |
Constant GL_STATIC_COPY (int) | |
Constant GL_STATIC_DRAW (int) | |
Constant GL_STATIC_READ (int) | |
Constant GL_STENCIL (int) | |
Constant GL_STENCIL_ATTACHMENT (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D(), glFramebufferTexture2D(), glFramebufferTexture3D(), glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri() | |
Constant GL_STENCIL_BUFFER_BIT (int) | |
Constant GL_STENCIL_INDEX (int) | |
Constant GL_STENCIL_INDEX1 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_INDEX16 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_INDEX4 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_INDEX8 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_TEST (int) | |
Constant GL_STREAM_COPY (int) | |
Constant GL_STREAM_DRAW (int) | |
Constant GL_STREAM_READ (int) | |
Constant GL_SUBTRACT (int) | |
Constant GL_T (int) | |
Constant GL_TEXTURE (int) | |
Constant GL_TEXTURE0 (int) | |
Constant GL_TEXTURE1 (int) | |
Constant GL_TEXTURE10 (int) | |
Constant GL_TEXTURE11 (int) | |
Constant GL_TEXTURE12 (int) | |
Constant GL_TEXTURE13 (int) | |
Constant GL_TEXTURE14 (int) | |
Constant GL_TEXTURE15 (int) | |
Constant GL_TEXTURE2 (int) | |
Constant GL_TEXTURE3 (int) | |
Constant GL_TEXTURE4 (int) | |
Constant GL_TEXTURE5 (int) | |
Constant GL_TEXTURE6 (int) | |
Constant GL_TEXTURE7 (int) | |
Constant GL_TEXTURE8 (int) | |
Constant GL_TEXTURE9 (int) | |
Constant GL_TEXTURE_1D (int) | |
Constant GL_TEXTURE_2D (int) | |
Constant GL_TEXTURE_3D (int) | |
Constant GL_TEXTURE_BASE_LEVEL (int) | |
Constant GL_TEXTURE_BINDING_CUBE_MAP (int) | |
Constant GL_TEXTURE_BINDING_RECTANGLE (int) | |
Accepted by the <pname> parameter of →glGetBooleanv, glGetIntegerv(), glGetFloatv() and →glGetDoublev | |
Constant GL_TEXTURE_BIT (int) | |
Constant GL_TEXTURE_COMPARE_FUNC (int) | |
Constant GL_TEXTURE_COMPARE_MODE (int) | |
Constant GL_TEXTURE_COMPARE_R_TO_TEXTURE (int) | |
Constant GL_TEXTURE_COORD_ARRAY (int) | |
Constant GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (int) | |
Constant GL_TEXTURE_CUBE_MAP (int) | |
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_X (int) | |
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (int) | |
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (int) | |
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_X (int) | |
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_Y (int) | |
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_Z (int) | |
Constant GL_TEXTURE_ENV (int) | |
Constant GL_TEXTURE_ENV_COLOR (int) | |
Constant GL_TEXTURE_ENV_MODE (int) | |
Constant GL_TEXTURE_FILTER_CONTROL (int) | |
Constant GL_TEXTURE_GEN_MODE (int) | |
Constant GL_TEXTURE_GEN_Q (int) | |
Constant GL_TEXTURE_GEN_R (int) | |
Constant GL_TEXTURE_GEN_S (int) | |
Constant GL_TEXTURE_GEN_T (int) | |
Constant GL_TEXTURE_LOD_BIAS (int) | |
Constant GL_TEXTURE_MAG_FILTER (int) | |
Constant GL_TEXTURE_MAX_LEVEL (int) | |
Constant GL_TEXTURE_MAX_LOD (int) | |
Constant GL_TEXTURE_MIN_FILTER (int) | |
Constant GL_TEXTURE_MIN_LOD (int) | |
Constant GL_TEXTURE_PRIORITY (int) | |
Constant GL_TEXTURE_RECTANGLE (int) | |
Accepted by the <cap> parameter of glEnable(), glDisable() and glIsEnabled(), by the <pname> parameter of →glGetBooleanv, glGetIntegerv(), glGetFloatv() and →glGetDoublev, and by the <target> parameter of glBindTexture(), →zglGetTexParameterf, →zglGetTexParameteri, →glTexParameterf, glTexParameteri(), →glTexParameterfv and →glTexParameteriv | |
Description | |
Accepted by the <target> parameter of →glGetTexImage, →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, glTexImage2D(), glCopyTexImage2D(), glTexSubImage2D() and glCopyTexSubImage2D() | |
Constant GL_TEXTURE_RESIDENT (int) | |
Constant GL_TEXTURE_WRAP_R (int) | |
Constant GL_TEXTURE_WRAP_S (int) | |
Constant GL_TEXTURE_WRAP_T (int) | |
Constant GL_TRANSFORM_BIT (int) | |
Constant GL_TRIANGLES (int) | |
Constant GL_TRIANGLE_FAN (int) | |
Constant GL_TRIANGLE_STRIP (int) | |
Constant GL_TRUE (int) | |
Constant GL_UNSIGNED_BYTE (int) | |
Constant GL_UNSIGNED_INT (int) | |
Constant GL_UNSIGNED_INT_8_8_8_8 (int) | |
Constant GL_UNSIGNED_INT_8_8_8_8_REV (int) | |
Constant GL_UNSIGNED_SHORT (int) | |
Constant GL_UNSIGNED_SHORT_5_6_5 (int) | |
Constant GL_UNSIGNED_SHORT_5_6_5_REV (int) | |
Constant GL_UPPER_LEFT (int) | |
Constant GL_VALIDATE_STATUS (int) | |
Constant GL_VENDOR (int) | |
Constant GL_VERSION (int) | |
Constant GL_VERTEX_ARRAY (int) | |
Constant GL_VERTEX_ARRAY_BUFFER_BINDING (int) | |
Constant GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (int) | |
Constant GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (int) | |
Constant GL_VERTEX_SHADER (int) | |
Constant GL_VIEWPORT_BIT (int) | |
Constant GL_WEIGHT_ARRAY_BUFFER_BINDING (int) | |
Constant GL_WRITE_ONLY (int) | |
Constant GL_XOR (int) | |
Constant GL_ZERO (int) | |
auto-generated by "DOG", the TkScript document generator. Mon, 28/Dec/2015 13:15:54