debugtextMDebugTextDebugText - A simple utility class to render fixed-size debug text.
BindTexture() -
Draw(float x, y, String msg, int fg32, bg32) - Preserve current GL state, setup viewport/projection and render (shadowed) text.
DrawScaled3f(float x, y, z, sclx, scly, String msg) - Render text according to current viewport/projection. Assumes that BindTexture() has been called.
LoadTexture() -
OnOpen() - Call this to make sure that the texture is (re-)loaded.| Project Modules: | MDebugText |
| Project Classes: | DebugText |
| Project Functions: | |
| All Namespaces: | default , ui |
| All Projects: | core , debugtext , tkfreetype2 , tkmath , tkmidi , tkopengl , tkportaudio , tksdl , tkui , tkunit |
auto-generated by "DOG", the TkScript document generator. Mon, 28/Dec/2015 13:15:54