NAME
glEdgeFlag, glEdgeFlagv - flag edges as either boundary or
nonboundary
C SPECIFICATION
void glEdgeFlag( GLboolean flag )
PARAMETERS
flag Specifies the current edge flag value, either GL_TRUE
or GL_FALSE. The initial value is GL_TRUE.
C SPECIFICATION
void glEdgeFlagv( const GLboolean *flag )
PARAMETERS
flag Specifies a pointer to an array that contains a single
boolean element, which replaces the current edge flag
value.
DESCRIPTION
Each vertex of a polygon, separate triangle, or separate
quadrilateral specified between a glBegin/glEnd pair is
marked as the start of either a boundary or nonboundary
edge. If the current edge flag is true when the vertex is
specified, the vertex is marked as the start of a boundary
edge. Otherwise, the vertex is marked as the start of a
nonboundary edge. glEdgeFlag sets the edge flag bit to
GL_TRUE if flag is GL_TRUE, and to GL_FALSE otherwise.
The vertices of connected triangles and connected
quadrilaterals are always marked as boundary, regardless of
the value of the edge flag.
Boundary and nonboundary edge flags on vertices are
significant only if GL_POLYGON_MODE is set to GL_POINT or
GL_LINE. See glPolygonMode.
NOTES
The current edge flag can be updated at any time. In
particular, glEdgeFlag can be called between a call to
glBegin and the corresponding call to glEnd.
ASSOCIATED GETS
glGet with argument GL_EDGE_FLAG
SEE ALSO
glBegin, glEdgeFlagPointer, glPolygonMode